Fusion 3D Modeled Roller Coaster
(Autodesk Fusion, Project Management, Mechanical Design)
Challenge:
Design and plan a large-scale roller coaster prototype that integrates realistic engineering, structural, and safety considerations while staying within material and budget constraints.
Solution:
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Collaborated in a small team to design a 24-foot-tall, 650-foot-long roller coaster with a 75° drop using Autodesk Fusion.
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Modeled the track, station, and braking systems with attention to manufacturability and assembly precision.
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Managed the budget and tracked material quantities for future fabrication.
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Sliced the 3D model into printable sections and prepared design files for prototype manufacturing.
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Coordinated with Purdue faculty to begin the approval process for land use and safety verification.
Impact:
Combined creative ride design with mechanical engineering principles to produce a realistic, manufacturable coaster concept. Deepened CAD modeling, project management, and themed entertainment design skills.



Custom Blueprints:

Custom Unfair Themes
Tasks:
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Designed, printed, and coded custom cards to create custom theme packs to the card game Unfair.
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Utilized Google Slides and the snipping tool for graphic design of the cards.
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Coded card abilities and statistics in Lua to be able to play with the cards in Unfair on Tabletop Simulator on Steam.
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Created 2 expansions, Space and Industrial. Currently working on a third, Sports theme.
Lua Code from Tabletop Simulator:

Backyard Roller Coaster
Tasks:
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Designed and constructed a roller coaster in my backyard using wood and pipes.
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Designed and constructed the train using a forklift seat, shower handles, and wheels.
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Utilized guide wheels and upstop wheels(not pictured) to keep the train on the rails.
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Constructed a linear layout for simplicity.



Machine 1 - 2020:
Rube Goldberg Machine - Pop The Balloon
Machine 2 - 2023:
Rube Goldberg Machine - Air Hockey Goal
Rube Goldberg Machine
Tasks:
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Using items around the house and various 3D printed parts, constructed two Rube Goldberg Machines.
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The first machine was designed in 2020 with the end goal to pop a balloon.
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The second machine was designed in 2023 with the end goal to score an air hockey goal.

Model Amusement Park
Tasks:
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Using Legos, K’nex, CDX blocks and wooden model kits, created a model amusement park in my basement.
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The first coaster in my model park was built in 2010 when I was only 5 years old and it was the K’nex corkscrew set.
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The park layout is designed to fit as many rides as possible in a small area while still having access to every ride.


